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Wednesday, February 26, 2014

The New Titan Of Gaming: Titanfall

What is Titanfall? Titanfall is crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games coming out this year, the people at Respawn are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.

Titanfall give you the freedom to fight your way as both elite assault Pilot and fast, heavily armored Titan. There are three Titan classes: the agile Atlas, the Ogre, and the nimble Stryder. Now I played with the Atlas in the beta a week ago Up to twelve human players choose their pilot types and are dropped on the map, beginning the game. A timer displays the time until a Titan can be deployed, which is reduced by killing other players. Once deployed, Titans are protected by a force field for about 30 seconds, which protects the player-pilot as well. Pilots are agile and accumulate momentum while running, which lets players run on walls and double jumps. There are multiple types of Titans, each with unique abilities Pilots and Titan controls are identical except where the pilot's double jump becomes the Titan's dash, as Titans cannot jump, crouch, or cover. The Titans are not slow, but their movement is slower than the fast pilots. Pilots have a Smart Pistol, “which by the way it is cool “shoots around corners. Player-pilots can eject from Titans that take too much damage, and the Titan replacement timer restarts after the destruction of your Titan. Titans can be put in guard and follow modes, which directs the Titan to protect. Titanfall is a being released on the (Xbox One, Xbox 360, and PC coming March 11, 2014  

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