Titanfall give you the freedom to fight your way as both
elite assault Pilot and fast, heavily armored Titan. There are three Titan
classes: the agile Atlas, the Ogre, and the nimble Stryder. Now I played with
the Atlas in the beta a week ago Up to twelve human players choose their
pilot types and are dropped on the map, beginning the game. A timer
displays the time until a Titan can be deployed, which is reduced by killing
other players. Once deployed, Titans are protected by a force field for
about 30 seconds, which protects the player-pilot as well. Pilots
are agile and accumulate momentum while running, which lets players run on
walls and double jumps. There are multiple types of Titans, each with
unique abilities Pilots and Titan controls are identical except where the
pilot's double jump becomes the Titan's dash, as Titans cannot jump,
crouch, or cover. The Titans are not slow, but their movement is slower
than the fast pilots. Pilots have a Smart Pistol, “which by the way it is cool “shoots around corners. Player-pilots
can eject from Titans that take too much damage, and the Titan replacement
timer restarts after the destruction of your Titan. Titans can be put in
guard and follow modes, which directs the Titan to protect. Titanfall is a being released on the (Xbox One, Xbox 360, and PC coming March 11, 2014
This blog talks about things that are important to me while brightening up your day with art.
Wednesday, February 26, 2014
The New Titan Of Gaming: Titanfall
What is Titanfall? Titanfall is crafted by one of the co-creators of Call of Duty and other
key developers behind the Call of Duty franchise, Titanfall is among the most
highly anticipated games coming out this year, the people at Respawn are building on that
pedigree by taking a new approach to game design and creating an all-new
universe with Titanfall.
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