Titanfall give you the freedom to fight your way as both
elite assault Pilot and fast, heavily armored Titan. There are three Titan
classes: the agile Atlas, the Ogre, and the nimble Stryder. Now I played with
the Atlas in the beta a week ago Up to twelve human players choose their
pilot types and are dropped on the map, beginning the game. A timer
displays the time until a Titan can be deployed, which is reduced by killing
other players. Once deployed, Titans are protected by a force field for
about 30 seconds, which protects the player-pilot as well. Pilots
are agile and accumulate momentum while running, which lets players run on
walls and double jumps. There are multiple types of Titans, each with
unique abilities Pilots and Titan controls are identical except where the
pilot's double jump becomes the Titan's dash, as Titans cannot jump,
crouch, or cover. The Titans are not slow, but their movement is slower
than the fast pilots. Pilots have a Smart Pistol, “which by the way it is cool “shoots around corners. Player-pilots
can eject from Titans that take too much damage, and the Titan replacement
timer restarts after the destruction of your Titan. Titans can be put in
guard and follow modes, which directs the Titan to protect. Titanfall is a being released on the (Xbox One, Xbox 360, and PC coming March 11, 2014
This blog talks about things that are important to me while brightening up your day with art.
Wednesday, February 26, 2014
The New Titan Of Gaming: Titanfall
What is Titanfall? Titanfall is crafted by one of the co-creators of Call of Duty and other
key developers behind the Call of Duty franchise, Titanfall is among the most
highly anticipated games coming out this year, the people at Respawn are building on that
pedigree by taking a new approach to game design and creating an all-new
universe with Titanfall.
Tuesday, February 25, 2014
Salutations!
Greetings one and all! My name is Adrian Fernandes and I am thrilled to be part of the Jelly blog site! I'm a big time gamer with lot of background knowledge regarding the games industry and happen to love story telling. Currently I am attaining a Bachelor's Degree in Technical Management with a concentration in Entrepreneurship. My hobbies include gaming, drawing, animating and occasional writing whenever I feel like expressing. I am part of many groups and organizations that I will be happy to unveil in due time. I'm very excited to see the games industry growing as of now; there are many new opportunities and places that developers can push the boundaries of their imaginations thanks to the improved enhancements to technology needed to create vivid illustrations of art and thought. I'm a major fan of many cinematic film series and video game series alike. If I don't know the game, then a week from that point I will have studied and learned all there is to know about that game series. I'm an archivist and a completion achiever in my own regards where I love to create stories that tell a journey of where we as people ascend from the moment we're born to the last few seconds before our time has passed. I look forward to reporting a lot of interesting discoveries and exciting news for the entertainment industry and feel free to hit me up on Skype should you want to talk regarding anything! May the Force Be With You!
My mind stretches beyond the scopes of the universe!
Labels:
2014,
cinematic,
entrepreneur,
hobbies,
storyteller,
video games
Sunday, February 23, 2014
The Rage of Dark Souls
Yep, you read the title right. Just picked up Dark Souls from Gamefly and did an all nighter on this.
Now I understand the frustrations that everyone has been going through when they first played this game, lol. Before I get into more details on my first playthrough of the game, allow me to share a piece of advice. No, let me re-phrase, allow me to warn you about this game. For those that haven't played Dark Souls, if you are not that type of gamer that can handle complex games like Dark Souls, I wouldn't recommend it. You'll be going on for days and stressing out on it. But that's just me. If you want to test your skill, have fun, but don't say I didn't warn you.
Anyways, back on to the main topic. As I got started, I was already put through a boss battle. Nothing too troublesome since I was still going through the tutorial phase. After beating the boss, that's when the nightmare begins. As you progress through the game, you are given various paths to venture through. I took a path towards a graveyard. When I came across some enemies, they already one-shoted me without being able to put up a fight. When I revived, I began to try some different strategies to take them out one by one. But in some strange and ridiculous ways, they would still be able to surround me kill me off quickly. I already started venting after a few more times. Once it became too much, I decided to quit and go another path until I get better equipment. As you can see, I've been through the game for at least 5 mins and it already became really annoying right from the start. There were a few times I was about ready to throw the control at the TV (Thank goodness that didn't happen). But yea, in this game, you'll need to be very tactful on how you approach enemies and traps cause they'll surprise you in many ways. So far, I just beat the third boss in the game, I still got a long way to go though. Might make a video of my fails on this just for the heck of it, lol.
.
Labels:
18+ games,
2014,
casual,
platfomer,
rpg,
VG consoles,
video games
Thursday, February 20, 2014
Navigating the Command Line Directory
Hello, this is George again, and today I’d
like to teach you how to navigate across the command line directory, showing
you how to make and remove directories, and how to move files between them.
Directories are a lot like files on Windows in that they contain the exact same
files and addresses, but only come in text form on command. Many machines used
in businesses don’t make use of native GUIs, and many consoles use command line
OSs to avoid clutter and space being taken on their hardware to ensure
efficiency. Learning to use a command line is crucial in these cases.
First,
use cd to navigate to your main hard drive of choice, using the cd command and the address of your hard
drive (i.e. cd C:\ for most users.)
When you’ve
navigated to the main drive of your choice, enter the following command : mkdir [name]
This
tells the computer to make a directory (a folder in Windows) at the address
your currently on. When you’ve finished making the directory, use cd C:\[name]
to navigate into your new directory and enter another new directory with mkdir [name2], which will represent a new
sub directory of the current directory. Use cd C:\name\name2 to navigate to the new directory.
From here,
type in this command dir. This
command will output the current contents of the directory your on; for now it’s
won’t output any names to the far right, but two lines: ‘.’ And ‘..’ Type cd .. to navigate back to the previous
directory, the first one you made.
Now,
enter notepad and create a new txt file for demonstration purposes, adding any
text inside you’d like, if at all. This txt file will be used to demonstrate some
more commands, and that’s all. When this file is finished, save it and exit Notepad,
then enter dir to see the contents
of your directory; you should see the new file you’ve made listed as a txt
file.
Now to
demonstrate the move command: First,
use the new text file you’ve made and enter it into the sub directory name2 by typing: move txtfile.txt name2 (remember to include the .txt at the end of
the file. This will move the text file to the new sub directory, and you can
use cd to navigate to that directory
and use dir to find the text file.
Now, using move again, we will change the name of the .txt file you’ve just moved: this is the other use of the move command, and it is the keyword used in the Windows GUI when you rename a file with right-click!
Now, using move again, we will change the name of the .txt file you’ve just moved: this is the other use of the move command, and it is the keyword used in the Windows GUI when you rename a file with right-click!
This of
a new name for the .txt file, and enter the following : move oldName.txt newName.txt. Then try dir to test your new text file name.
But
remember to make it different than the current name somehow, because
capitalization isn’t relevant to this command, but it can’t be the same
sequence of characters used from the oldName:
(i.e move txtFile.txt txtfile.txt will not
work, and will return an error)
Now to
clean up the project without the GUI, follow the next two commands closely, to
avoid damage to the hard drive and minimize risk! First use del textFile.txt to eliminate your text
file from the current directory [name2].
Use dir to ensure the file was
removed.
Finally,
navigate with cd to the first
directory [name], then enter rd [name2] to remove the sub directory
from [name]. The navigate back to
the main hard drive to remove the first directory: rd [name].
Finally,
type exit to return from the command line window and close it! Ok, recap and practice
these commands at your leisure, with definitions below!
mkdir - Make a new directory at the
current address.
cd - Change Directory (equivalent of
print working directory (pwd) when no argument is present)
(also,
use 'cd ..' to move back a directory)
dir - Outputs a list of the contents
of the current directory.
move - Move the files into another
directory with a directory, and rename a file with a new file name.
del - delete files from directory
rd - remove directories
Sunday, February 16, 2014
Candy Crush Saga, Breaking Hearts and Taking Trademarks
Hey!
Listen! Yeah, you, over there, playing your Candy Crush Saga!
Put it down and come here for a second. Hear me out.
King.com,
the makers of Candy Crush Saga, have trademarked the word
"Candy". They, then, took legal actions against Candy
Swipe, the original candy puzzle game. Candy Swipe was
made by Albert Ransom, who made this game in loving memory of his
mother that had passed away due to leukemia.
He released the game in 2010, the same year filing for his trademark.
Two years later, King.com releases Candy
Crush Saga, that is very
identical to Candy
Swipe, with very small
changes. They tried to fight for the trademark, and recently won that
battle, taking away CandySwipe's
rights to use their own game name, which had been out two years
before Candy Crush
Saga.
Go
here to read Albeit Ransom's open letter to
King.com.: http://www.candyswipe.com/king.html
But
King.com doesn't stop there. They are now are going after
trademarking the word "Saga", and are now taking legal
actions against The Banner Saga, which was kick-starter
funded and developed by Stotic, to take their trademark away.
For
more on this, you can go
here: http://kotaku.com/candy-crush-saga-makers-go-after-the-banner-saga-for-1506188958
Apparently,
King.com states they are going after copy cat gamers, which is a good
point since there are a lot of candy puzzle games. Not only it is
unfair that they took the trademark away from Candy Swipe(since
obviously that came out first), but The Banner Saga does not look
anything like Candy Crush Saga.
Here
is another source of information for
you: http://www.forbes.com/sites/erikkain/2014/01/23/candy-crush-saga-tries-to-crush-the-banner-saga-in-bizarre-trademark-saga/
King.com
didn't have to go after The Banner Saga. In fact, it isn't even
necessary to trademark the word "Saga", or even "Candy".
Now these two game developers are suffering from these legal claims,
especially Candy Swipe, who was using it as a source of income to
take care of his family.
You
may continue to support and play your Candy Crush Saga, but I just
wanted to make sure you are aware of what King.com is doing. Right
now its "Candy" and "Saga", but what their other
variant games. What if they went after "Papa", "Heroes",
or even "Farm"? Keep on your toes, folks. And have a great
day~ :)
~Jelly
Super Smash Bros. 4 (Wii U, 3DS), Dark Souls 2, Smite
Hey everyone! Hope your Valentine's Day weekend has been swell.
Have you guys seen the latest news for Super Smash Bros. 4? Man, it's going to be awesome! Can't wait for it to come out for 3DS. Sadly I won't get the leisure to try out the Wii U version of it, the graphics on it looks even better than it did for Brawl. Even the new stages look nice.
Been hearing a lot about Dark Souls 2 coming out soon. It's starting to look good so far. I still have yet to play the first one, but hopefully I do before the new one comes out. I can already imagine the madness in this game once you get started, but it will be well worth it.
If you haven't read my last post, there is a new MOBA game to try out that is right now in beta called SMITE. The beta will be available to play until sometime in March. So if you have any interest in trying this game out, give it a run through before its beta period ends.
Link: http://www.hirezstudios.com/smite
Well that's all for now from me. Have a great day y'all :)
Have you guys seen the latest news for Super Smash Bros. 4? Man, it's going to be awesome! Can't wait for it to come out for 3DS. Sadly I won't get the leisure to try out the Wii U version of it, the graphics on it looks even better than it did for Brawl. Even the new stages look nice.
Been hearing a lot about Dark Souls 2 coming out soon. It's starting to look good so far. I still have yet to play the first one, but hopefully I do before the new one comes out. I can already imagine the madness in this game once you get started, but it will be well worth it.
If you haven't read my last post, there is a new MOBA game to try out that is right now in beta called SMITE. The beta will be available to play until sometime in March. So if you have any interest in trying this game out, give it a run through before its beta period ends.
Link: http://www.hirezstudios.com/smite
Well that's all for now from me. Have a great day y'all :)
Thursday, February 13, 2014
Sonic Boom: Stagnation vs. Innovation
On the
sixth of February, “Sonic Boom” trailers hit the nation and sent
the gamer community into an uproar. No one seemed to be satisfied
with what had been shown in these previews for the upcoming TV series
and video game. It is to be “...a new branch of the Sonic
Universe...”(SEGA Blog, 2014) that show off a new appearance for
the four main characters: Sonic, Tails, Knuckles, and Amy. Their new
designs are “...inspired by the abilities and unique personalities
of each of the characters, while still maintaining the core identity
and values...”(SEGA Blog, 2014) While the series is only a
branch-off, and the character designs are reasonable, the fans are
still angry.
Most
people are disappointed in the appearance of Knuckles the Echindna.
His original design was shorter than the rest of the characters, as
well as his body type matched the rest of the cast. In this new
“Sonic Boom” design, he is a lot more taller and bulkier. When
Martin saw the new appearance, he thought that it looked like
Knuckles “...has clearly been working out. A lot.”(Gaston, 2014)
While most are dissatisfied with his new look, there are others that
just don't like the new looks of everyone in general. Most people
would have rather that SEGA had kept the designs the same.
SEGA has
seventy video games, four animated TV series, and several lines of
global merchandising specifically for the Sonic franchise under their
belt.(SEGA Blog, 2014) Their first games were popular, but as they
began to work in changes and try to reach out to mature audiences,
the western regions were liking them less. It could be easily viewed
that SEGA had a hard time when attempting to appeal to the western
fans of Sonic. Here, again, SEGA is trying to “kick-start a global
campaign for Sonic Boom that will excite and engage new and exciting
fans across a variety of platforms.” (SEGA Blog, 2014) However, it
would seem that the western gaming fans of Sonic feel that SEGA has
failed yet again, and are rather content with Sonic's old looks and
gaming style.
The
Sonic fans wish to keep things the same as it used to be, or
stagnation. While it does make sense to not change things that
already work well, does it make it enough? An apple tastes good in
it's original form. If we never tried to do something new with it, we
wouldn't have apple pies. Butters, breads, tarts, candies, and so
much more. For their to be any growth or progress, innovation is
something that is needed. If things never changed, everything would
be the same. Imagine a world where everyone world wore a white shirt,
blue jeans, and black shoes, worked in an office cubicle, and had a
lettuce salad with no dressing everyday for the rest of their lives.
If Sonic
were to stagnate, we would have the same video game every time.
Sooner or later, it will get boring. They won't know how to innovate
him, because they've seen the constant game for so long, they won't
know what changes they want, or are needed. It is best that SEGA
tries to reach out and appeal to the Western audience. In the long
run, they will learn more about their fans so they can satisfy them
better in the future. Even if the game or TV series turns out to be a flop, it is better that they even tried to make changes than them keep doing the same things over again, like Nintendo.
I actually find it funny. Nintendo sticks with what isn't broken and makes good games, and gamers complain that they don't try or need to think out of the box. Then we have SEGA, who tries to do new things to appeal to all of their audiences, and gamers get mad for changing the smallest things and complain that they shouldn't fix what isn't broken. The gaming community is filled with a bunch of picky folks, some that even have double-standards. At the end of the game, we are all behind some sort of screen, playing games regardless.
I hope you have a great day, and Happy Valentines Day! <3
~Jelly
References
Gaston,
M. (2014, February 6). Sonic Boom announced, but just what has Sega
done to Knuckles?. GameSpot. Retrieved February 9, 2014, from
http://www.gamespot.com/articles/sonic-boom-announced-but-just-what-has-sega-done- to-knuckles/1100-6417572/
SEGA
Blog | SEGA Launches New Franchise Strategy for Sonic the Hedgehog
with Sonic Boom. (2014, February 6). SEGA Blog RSS. Retrieved
February 9, 2014, from
http://blogs.sega.com/2014/02/06/sega-launches-new-franchise-strategy-for-sonic-the- hedgehog-with-sonic-boom/?0=1
A Command Prompt program for you!
Greetings, and
welcome to the second article on Command Prompt, on behalf of Jelly’s blog.
Today I’d like to introduce you to Visual Studios Command Line, and show you
how to build a simple application for a project. First, you will need Visual
Studios 2010 Express, which is free: if you can’t get a version of 2010, then
2008 should suffice. If possible, try right-clicking it and running as
Administrator to avoid permission issues.
First, start a new
project in Visual Studio as a “Windows 32 Command Line” project, and name it
whatever you like, ”Hello” is easy enough. To make it easier on the typing of
the file address type, remember to start the project on the C: drive directly;
you may need admin permission, go ahead and allow it! Then, when the project is
loaded, create a new .cpp (that’s C++)
folder by right clicking the Source
file and selecting, New Folder from the add tab. Now name the file something
simple.
When that is
complete, go ahead and double click the new file and and the following code:
#include <iostream>
int main()
{
std::cout
<< "Hello, this is my first program on
the command line!!!YAY!!!" << std::endl;
return 0;
}
You can also add
any variant of the code you’d like the program to say in-between the Double
Quotes, just remember to add them back in and only those two! That part is critical for the program to function
right, and not to confuse the compiler. The quotations are part of C++, and the
double quotes indicate what is called a string
literal, a string inside of the program itself, instead of just a variable.
From here, save the file and close. Keep the project open for now.
Now to make this
easier, go ahead and find the file location by opening My Computer in the Start
menu, go to the drive your project is on, enter the project and find the source
file you just created. When you do, go ahead click the white bar at the very top
of the window; this will give you your current address in text form to that
source file. Remember this address, or keep this window open for now and refer
back to it.
Now, in your
project, open the Tools tab at the
very top of the Visual Studios window, and select Visual Studio Command Prompt.
When the prompt is open, Type the following:
cd C:\
This is a command
to Change Directory, and it simply moves the current path the command line is
on. In this example, it moves the current path to the C: hard drive. If you
project is on a different drive, then change that letter to whatever letter
your drive is on. From here, enter cd
again, and type in the path to your source file exactly as is, even with spaces
or capitals. If successful, the command prompt will display your path to the
left of your cursor icon.
Now, with this path
in your prompt, enter the following command:
cl filename.cpp
This command stands for Compile
and Linker, also known as cl.exe.
This executable file is the main file in VS C and C++ that builds to programs,
and the command tells that exe to build the source file you provided into an .exe of it’s own. Hopefully there are no
errors, if so, it should give an error number, but I’ll assume for now it
worked as is.
Now, after building, check for the files in the project folder by entering this command:
dir filename* (not
.cpp)
This command will
output the files with that similar name. There should be a .cpp, .obj, and a
.exe file after building with the cl
command. dir stands for Directory, and it outputs the names of
all the files with that file name, or part of it. And the * at the end of the file name suggests any file with that name,
regardless of type.
If you found the dir command outputting the .exe with
your file name, then go ahead and type your file name in the command line with
the .exe at the end to run your
program! Hopefully there will be no errors in this, and your message should be
output into the command line!
Go ahead and try this again if you’d like, and experiment with the cl and dir command to get comfortable. I hope you found this insightful, if not, then at least not too confusing :D. Thank you for your time!
Review:
cl: Command line
argument for Visual Studios C++. Stands for Compiler and Linker, it builds the
applications in C++.
dir: Command in many
command-line OSs that outputs the entire contents of a file if used alone,
including the paths of other files. Can also be used to find specific files with the * character..
cd: This command line argument, common to many command lines, simply changes the current working directory address used by the prompt to the one inputted by the user.
.cpp: C++ file
that holds the source code for use in building applications and obj files.
.obj: The result
of the compilation, this is used in the linker to build the final application
.exe.
Links:
Visual Studios Express for Windows (Free):
http://www.visualstudio.com/en-us/products/visual-studio-express-vs.aspx
Sunday, February 9, 2014
SMITE
Hey guys! How's everyone? It's been really cold this week here in California. Can't wait to have some sun to heat up for us, lol. Anyways, it's I thought I share something with you guys that are familiar with MOBAs such as League of Legends.
A new beta MOBA called "SMITE" is available to try for free. SMITE is a third person multiplayer online battle arena video game developed and published by Hi-Rez Studios. In SMITE, you enter the battleground of the gods. Players choose from a diverse cast of deities and use their unique powers to triumph over the opposition in 5v5 team matches. SMITE is a new take on the MOBA genre; rather than observing from above the action, the game’s third person perspective puts players into the thick of combat. Instead of clicking the mouse to move, players use the familiar WASD keys to move and fight their way through SMITE’s dynamic battlegrounds.
For more information, follow this link:
http://www.hirezstudios.com/smite/nav/game-info/what-is-smite-
This game is actually quite fun. Compared to League, you're more engaged into the gameplay as you try landing your basic attacks and abilities without that much smart-casting.When using tactical gameplay, you actually have to make sure your abilities and combos hit on point. The god characters you play with have some similarities to some of the champions you play with from LoL. The game is still in beta until sometime in March. So for those that are interested, download and try out SMITE. When you sign up, don't forget to add me as your referral to the game. When you refer this game to a friend and they play the game, you get extra favor points (IP points if you played LoL) as they level up towards Level 5, 10, 20, and 30.
Link: http://www.hirezstudios.com/smite/nav/comm/refer-a-friend
Reference
Thursday, February 6, 2014
Hobby Stores
So a really close friend of mine is in his final project for his Master's degree, and he is working on a business plan. His business plan is to make a hobby store. But with any business plan, he needs feedback to see how well it will do.
So he has a survey that he wants as many people as he can fill out. I've taken it myself, so I know that it is free to take and it isn't any weird creepy stuff. It's just a survey about hobby stores. If you all can take the time to take the survey, I would really appreciate it on top of it would really help out my friend with his Capstone.
So here it is, Click here to take the survey.
Thank you again, and I hope you have a great day! :)
~Jelly
So he has a survey that he wants as many people as he can fill out. I've taken it myself, so I know that it is free to take and it isn't any weird creepy stuff. It's just a survey about hobby stores. If you all can take the time to take the survey, I would really appreciate it on top of it would really help out my friend with his Capstone.
So here it is, Click here to take the survey.
Thank you again, and I hope you have a great day! :)
~Jelly
Some starting fun with Command Prompt!
Hello, my name is
George Shkan, and I have the privilege of writing an article for the wonderful
Madame Jellybean, the proprietor for this blog (:D thank you kindly for your
patience Jelly). And as a student of
computer programming, I’d like to take this
time to teach you about the command prompt, or programming without a GUI
interface. It is a little intimidating to move way from the button and task
menu interface to pure typing, but worth learning both in the long run and good
to know in the immediate term. And I will keep the introduction simple for this
first article; learning is best done in part after all.
I’m assuming you have Visual Studio 2010(VS for this article), as this is the version I will use; while older or newer versions might work as well, it would be best to review and make sure you know the keywords are still compatible with your version of VS. If you don’t have VS is installed, the regular command prompt will suffice for this tutorial, but I would look for the express version of VS2010 for the next group of tutorials.
I’m assuming you have Visual Studio 2010(VS for this article), as this is the version I will use; while older or newer versions might work as well, it would be best to review and make sure you know the keywords are still compatible with your version of VS. If you don’t have VS is installed, the regular command prompt will suffice for this tutorial, but I would look for the express version of VS2010 for the next group of tutorials.
To start, why don’t
you try a command I know you’ll find interesting – changing the color of the
background and text with the ‘Color’ command. It is simple, the command takes
two hexadecimal numbers from 0 – 9, or A, B, C, D, E, or F, like so Color 0A, or Color 5D. Experiment and get comfortable with this keyword, and
adjust yourself as you like. Here is a quick table of values and the colors
they make.
0 = Black 8 = Gray
1 = Blue 9 = Light Blue
2 = Green A = Light Green
3 = Aqua B = Light Aqua
4 = Red C = Light Red
5 = Purple D = Light Purple
6 = Yellow E = Light Yellow
7 = White F = Bright White
Ok, with the
command prompt the color to your liking, why don’t we go ahead and start with a
basic program to learn how a file is written and compiled in the VS2010 command
line. First, start with notepad filename, with the file name you would
choose for this file. This will simply open a blank notepad file; this
demonstrates how to open other applications using command prompt.
In the
short term future, I plan on teaching commands to navigate around the command
prompt using text addresses, how to use the notepad files to write C and C++
code, and how to use the linker and compiler to build programs to demonstrate
command line usage. See you around! :D
Wednesday, February 5, 2014
Favorite Gaming Platform: Poll
Ok guys~ I've set up a poll that ask which gaming platform do you like to play on.
It doesn't take more than a minute. All you have to do is scroll down a little, and the poll is on the right side of the page. Your opinions will really helps us out in the future. Most of all, we love to hear from you.
There is only 12 more days left to vote, 11 technically since I am writing this so late. So go vote as soon as you can!
Have a great day! :)
~Jelly
It doesn't take more than a minute. All you have to do is scroll down a little, and the poll is on the right side of the page. Your opinions will really helps us out in the future. Most of all, we love to hear from you.
There is only 12 more days left to vote, 11 technically since I am writing this so late. So go vote as soon as you can!
Have a great day! :)
~Jelly
Monday, February 3, 2014
Interview: Video and Computer Games

When asked about the war on consoles versus PCs, Eric though
“that the whole war is just silly. Both have their strengths and weaknesses.”
(Bauslaugh, 2014)It was nice to see that he didn’t show any bias to either side
of the gaming spectrum. I could plainly tell that this man has had a great
influence from video games. Being one of my friends that I talk to on a daily
basis, he would always get excited to talk about video games. It was like
seeing a child in a candy store.
When asking about what type of gamer he was, he claimed himself
to be a hardcore gamer. This term doesn’t have a specific definition, because
everyone has their own views of what it is. (Danger, 2008) A lot of people like
to relate to playing rated M+ games and shooters. There are also some, like me,
who believe that being a hardcore gamer is someone that can range in experience
and like playing games with more difficulty and take a bit of skill and effort
to beat, as well as like to complete goals and achievements

Last year was the release of the Xbox One and the
Playstation 4, so I wanted to hear his opinion on it. When talking about Xbox
One, he was “just really, really disappointed” due to all the new policies that
had put in, and feels they could have done a better job.(Bauslaugh, 2014) On
the other hand, believed that Sony made the “...absolutely the right move! They
basically showed that they have more respect for their customers then Microsoft
does.” (Bauslaugh, 2014) Even though Microsoft did go back on those policies,
Eric no longer bothered to show any interest.
Finally, we reach the end of our interview, where I get his
insights for the future. I asked him if he had any plans on going into the
video game industry.
“I love learning about the
development history of games. Finding out about content and features cut from
the game that didn't make into the final game. Valve likes to put developer
commentary in their games and it’s really interesting to listen to people who
worked on the game talk about how they did certain things, how a simple effect
took weeks to create, and just ideas and concepts that they had but didn't end
up using.” (Bauslaugh, 2014)
Before
closing our interview, I asked if he had any advice for new gamers on how to
get started. He responded with saying that Nintendo is good place to start off,
because “their focus is making games that anyone can enjoy.” (Bauslaugh, 2014)
~Jelly
References
Bauslaugh, E. (2014, January 31). Hardcore Gamer.
(Interviewee.)
Danger, R. (2008, December 20). The 10 Types of
Gamers. Spike. Retrieved February 2, 2014,
from
http://www.spike.com/articles/jp1g4z/the-10-types-of-gamers-which-are-you?page=2
Saturday, February 1, 2014
Donkey Kong Country: Tropical Freeze - First Impressions
So if you
haven’t heard or seen anything about the newest Donkey Kong game that will be
releasing, you need to go watch a YouTube video about it right now.
The game is
called Donkey Kong Country: Tropical Freeze. From the looks of the trailer, it
looks like it plays a lot like DKC Returns, but with a lot more options. You
constantly play as Donkey Kong, and have a supporting character along behind
him. You have the usual Diddy Kong, but in this game you will also have Trixie
and Cranky Kong as options too. On top of just having them as your sidekick,
all of the characters have their own special roles and techniques, which add a
new level of puzzles.
I personally have
not played any of the DKC games in the past, but this game looks like a lot of
fun. If you are looking forward to this
game, then you won’t have to wait too much longer. The game releases on the 21st
of February.
With that, I
hope you have a great day! J
~Jelly
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